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Aims
The overall aim is to
enhance every aspect of our lives and environments
for a happier, healthier and more productive
life.
The
grid can be used:
1 to allow consumer/costumer-driven development of innovative ways of exploiting
digital media and technologies in the
digital economy,
2
to develop
innovative technologies and products for the digital economy age,
3
to test new products that exploit the interplay between virtual and real worlds,
environments and lives.
The
technolife grid supports collaborative working between people with different
disciplines to work together in identifying new opportunities
and developing innovative
products
in the digital economy age.
Some of the questions that are being addressed in current projects include
-
how to fuse media, lives
and environments in the virtual world and the real world with the aim of
enhancing every aspect of our lives and environments?
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What is the most
effective way in which
virtual and physical life experiences and environments augment each other?
-
what are
the dynamics for the interplay between real and virtual worlds, environments
and lives.
-
what is the best way to
exploit digital media and technology to develop real time systems that support
fused media, lives and environments?
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